Sonic the Hedgehog leaping into the distance toward a tall tower encircled by stone ruins
Image: Sega

When Sonic Frontiers debuted the first little bits of gameplay, fans immediately drew comparisons to Breath of the Wild. It wasn’t hard to do. We were shown Sonic racing through realistic, natural-looking environments, exploring great stone artifacts that dotted the landscape. There was no timer, no counter ticking up the number of rings acquired, just Sonic and a seemingly open world.

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