Roblox removed the “oof” noise over licensing issues.
Roblox has gotten rid of the iconic “oof” sound your character makes when dying (that even I, as an adult, can find some semblance of joy in). In a thread on Twitter (via Kotaku), Roblox explains it removed the sound “due to a licensing issue” and replaced it with a new noise that, in my opinion, sounds weird as hell.
Roblox has had problems with the “oof” sound before. As Kotaku points out, Intellivision founder Tommy Tallarico originally created the noise for a 2000 game called Messiah. Tallarico took issue with the fact Roblox was using the noise, and in 2020, Roblox started charging creators $1 (or 100 Robux) to include the sound in their games to settle the dispute. It’s unclear what led Roblox to remove the sound entirely, though....
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Keep it Clean. Please avoid obscene, vulgar, lewd, racist or sexually-oriented language.
PLEASE TURN OFF YOUR CAPS LOCK.
Don't Threaten. Threats of harming another person will not be tolerated.
Be Truthful. Don't knowingly lie about anyone or anything.
Be Nice. No racism, sexism or any sort of -ism that is degrading to another person.
Be Proactive. Use the 'Report' link on each comment to let us know of abusive posts.
Share with Us. We'd love to hear eyewitness accounts, the history behind an article.