Frost Giant Studios, co-founded by former Blizzard real-time strategy masterminds Tim Morten and Tim Campbell, has finally unveiled the trailer for its first game, Stormgate, which enters beta on Steam next year. The trailer provides a peek at the feel of this upcoming real-time strategy throwback.
This first look was only a teaser, however, so I sat down with two key Frost Giant employees, writer Micky Neilson and assistant art director Jonathan Ryder, to dig into the game’s backstory and learn how Frost Giant plans to follow in Blizzard’s footsteps without repeating its mistakes.
Low-fi sci-fi
The first moments of the Stormgate trailer evoke the feel of StarCraft. It’s in the ghostly blue hue of a holographic projector, the subtle mumble of an AI assistant, and the thunderous arrival of a chunky sci-fi mech suit. Instead of going for a purely retro aesthetic, however, the trailer mashes modern, high-resolution art with the gritty, lived-in feel that defines the StarCraft franchise. This carries over to the game itself, which is built on Unreal Engine 5.
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